PARZAK

The Game of Fortune & Strategy

PARZAK

Pot: 0 ₤
Waiting...

DICE

Cost: 1 ₤
Parzak Wheel
Pot: 0 ₤
₤ 30
Nandi:
On Table:
Hand:

GAME LOG

Nandi Card #1

Options

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100%
Total Playtime 0:00:00

PARZAK

Complete Game Manual


Overview

Parzak is a 2–4 player competitive card-and-dice game. Each player competes to trigger and win Jackpot spins on the Wheel, accumulating Latinum from a shared pot. The game spans multiple levels (matches), with opponents growing stronger each round. A run ends when the player is eliminated or quits.


The Deck — Gren Cards

The deck contains 90 Gren cards: 5 suits × 18 numbers (1–18).

IconSuitColor
FernRed / Pink
GerfDark Green
NOGPurple
QuarkDark Red
ROMGreen / Teal

Each player holds a hand of 5 cards (upgradeable). Cards are drawn from the shuffled deck; when the deck runs out it reshuffles from the discard pile.


Starting a Match


Turn Structure

Each turn has the following phases in order:

  1. Pay Phase — Pay 3₤ entry fee to the pot (reduced to 1₤ with Tax Break item). If you have ≤3₤ at the start of your turn you are eliminated (unless Insurance is active).
  2. Discard Phase — Freely swap up to 3 cards from your hand (select them, then press Discard), or use Discard All (costs 5₤) to replace your entire hand. Free Swap+ raises the free limit to 5 cards. With the Reduce, Reuse, Recycle! item, you may discard twice in a single turn.
  3. Roll Phase — Roll dice to match card numbers in your hand and move them to the table. Roll again (Extra Roll) for an escalating cost (starts at 5₤, then 10₤ per additional roll).
  4. Jackpot Phase — Triggered when your table cards total 25 or more, or when all 3 Nandi cards are completed. The Parzak Wheel spins to determine your prize.
  5. End Phase — Click End Turn to pass to the next player.

Rolling Dice

Dice in Parzak are d18 — each die shows a value from 1 to 18.


The Parzak Wheel

The Parzak Wheel spins automatically when the combined value of your table cards is 25 or more. If the total equals exactly 25 (a Perfect Score), the wheel still spins but the result is guaranteed to be a Parzak — winning the entire pot and ending the match. The only way to respin the wheel is through certain items. A Parzak ends the match instantly.

The wheel has two layers:

LayerSections
Outer Ring5 suit sections (Fern, Gerf, NOG, Quark, ROM)
Inner Disk3 range sections (3–7, 8–12, 13–18)

The pointer at the top determines the winning Suit and Range. Your 3 table cards are then checked against those results:

Win TierConditionPrize
PARZAKDice sum = range, AND one card matches both the suit AND the exact dice sumEntire pot
BIG JACKPOT2 or more of: dice in range, a card matches suit, a card number in range60% of pot
BASIC JACKPOTDice in range OR a card number in range (but no matching suit)30% of pot
SMALL WINOnly a suit match (no range conditions met)10% of pot
NO WINNo conditions metNothing

After any jackpot result — win or lose — all table cards are discarded and you continue your turn. During the spin you can click anywhere to skip to the result instantly. Click again once the result is shown to dismiss and continue.


Nandi Cards

Each player starts with 3 Nandi objective cards (1 revealed, 2 hidden). Completing the active Nandi card reveals the next and grants a Nandi Reward. When a new card flips face-up, if the condition is already met by the current game state, it completes instantly. Click any Nandi card — active or completed — to view its details.

Nandi Rewards (by slot)

  1. All opponents pay 3₤ to the pot; their costs double next turn.
  2. All opponents pay 15₤ to the pot; you get a free Extra Roll next turn.
  3. Spin the Wheel! — a free bonus Jackpot spin.

Nandi Objectives (Full Pool)

NameObjective
Fern or ROM with 2 dicePlace a Fern or ROM card using exactly 2 dice.
Roll 10+ with 3 diceRoll a sum of 10 or higher using exactly 3 dice.
Place card 13 or higherPlace any Gren card numbered 13 or higher.
NOG or Quark with 1 diePlace a NOG or Quark card using exactly 1 die.
Snake Eyes (sum of 2)Roll exactly 2 total using 2 dice (both show 1).
Low Gerf on tablePlace a Gerf card numbered 10 or lower.
Doubles with 2 diceRoll 2 dice showing the same number.
Card after Discard AllPlace a card on the same turn you used Discard All.
Roll 15+ with 3 diceRoll a sum of 15 or higher using exactly 3 dice.
Any Quark on tablePlace any Quark card by any means.
Extra Roll PayoffUse an Extra Roll and successfully place a card from it.
Sweet Fern (5–10)Place a Fern card numbered between 5 and 10 (inclusive).
Lucky 7 any diceRoll a sum of exactly 7 using any number of dice.
Low card 1 die (≤6)Place a card numbered 6 or lower using exactly 1 die.
All different 3 diceRoll 3 dice all showing different numbers.
Any ROM on tablePlace any ROM card by any means.
Desperate GamblePlace a card when your Latinum is 45₤ or below.
Tight Roll ≤6, 2 diceRoll a sum of 6 or less using exactly 2 dice.
Two on the TableHave 2 or more Gren cards on the table simultaneously. ★
High NOG (13+)Place a NOG card numbered 13 or higher.
1 or 6 on 1 dieRoll exactly 1 die and it shows a 1 or a 6.
Mid Range 8–12, 3 diceRoll all 3 dice and get a sum between 8 and 12 (inclusive).
Twin PlacementPlace two or more cards sharing the same number value in a single roll.
3 Fern on tableHave 3 or more Fern cards on the table at the same time. ★
3 Quark on tableHave 3 or more Quark cards on the table at the same time. ★
3 NOG on tableHave 3 or more NOG cards on the table at the same time. ★
3 ROM on tableHave 3 or more ROM cards on the table at the same time. ★
3 Gerf on tableHave 3 or more Gerf cards on the table at the same time. ★
Roll TriplesRoll 3 dice and have all three show the same value.
Full Suit SetHave at least one of each suit (Fern, Quark, NOG, ROM, Gerf) on the table at once. ★
Win any Parzak prizeWin any prize from the Parzak Wheel (Small, Basic, Big, or Parzak).
Lose on Parzak WheelSpin the Parzak Wheel and receive a No Win result.
Spin Parzak Wheel 3 timesSpin the Parzak Wheel 3 or more times since this card became active.
Place 3 more GrenPlace 3 more Gren cards on the table since this card became active.
Pay 30% to PotOpen this card and press the Pay button to put 30% of your Latinum into the pot.
Use 3 itemsActively use 3 items since this card became active.
Spend 40 LatinumSpend 40₤ on rolls, rerolls, or Discard All since this card became active.
No roll 3 turnsEnd your turn 3 consecutive times without rolling any dice.
Reroll 4 timesUse the Reroll button 4 or more times since this card became active.
6 Gren at onceHave 6 or more Gren cards on the table at the same time. ★
Fail roll 3 in a rowRoll dice with no cards placed as a result, 3 turns in a row.
Reach 150 LatinumHave at least 150₤ at any point during the match. ★
Low ROM on tablePlace a ROM Gren card numbered 10 or lower on the table.
Low Quark on tablePlace a Quark Gren card numbered 10 or lower on the table.
Low NOG on tablePlace a NOG Gren card numbered 10 or lower on the table.
Low Fern on tablePlace a Fern Gren card numbered 10 or lower on the table.
Any NOG on tablePlace any NOG Gren card on the table by any means.
Any Fern on tablePlace any Fern Gren card on the table by any means.
Any Gerf on tablePlace any Gerf Gren card on the table by any means.
High Quark (13+)Place a Quark Gren card numbered 13 or higher on the table.
High ROM (13+)Place a ROM Gren card numbered 13 or higher on the table.
High Fern (13+)Place a Fern Gren card numbered 13 or higher on the table.
High Gerf (13+)Place a Gerf Gren card numbered 13 or higher on the table.
Micro Roll ≤6, 3 diceRoll a sum of 6 or less using exactly 3 dice.

★ = Can complete instantly when the card is revealed if the condition is already met by your current table/state.


Items

Items are purchased in the Shop between matches. Each item provides a passive or active benefit. One-time-use items are consumed on activation. Conditional items stay active until any player wins a jackpot prize.

NameCostTypeEffect
Gold Vein10₤PermanentGain 2₤ at the start of each of your turns.
Morn50₤One-timeIf you spin a no-win jackpot, a free reroll of the jackpot dice is offered.
Heavy Roller5₤One-timeRolling 3 dice costs the same as rolling 1 die.
Steady Hands25₤PermanentAfter rolling, adjust your dice total by +1 or −1. Usable once per match — resets each new match.
Big Hand25₤PermanentYour hand gains +1 max card capacity (stacks with multiple purchases).
Near Miss35₤One-timeDice total within 1 of a hand card still places it.
Sticky Table35₤One-timeAfter a jackpot spin, keep your highest value table card instead of discarding all.
Double Dip45₤PermanentAfter any jackpot win, claim an extra 15% of the remaining pot.
Nandi Rush30₤PermanentEach Nandi card completed grants 15₤.
Insurance90₤One-timeSurvive the ≤3₤ game-over check once; restored to 20₤.
Ghost Roll50₤One-timePlace any hand card on the table without rolling.
Combo Builder25₤ConditionalEach card placed reduces your next roll cost by 2₤ (min 1₤).
Free Swap+20₤PermanentFreely swap up to 5 cards per discard phase instead of 3 (first turn of the run only for the full 5).
Lucky 730₤PermanentWhen your dice total equals exactly 7, draw 2 bonus cards added to your next hand refill.
Jackpot Memory30₤PermanentAfter jackpot spins, your Extra Roll cost resets to 5₤.
Dividend15₤PermanentWhenever any other player wins a jackpot, you receive 5₤.
Dice Surgeon5₤One-timeReroll all currently selected dice for free.
Nandi Skip25₤One-timeInstantly complete your current active Nandi card.
Escalator50₤PermanentYour jackpot win tier is bumped up one level (Small→Basic→Big→Parzak).
Roll Refund25₤PermanentWhen a roll places a card on the table, the roll cost is fully refunded.
Discount Rack15₤PermanentShop rerolls cost 15₤ instead of 30₤.
Tax Break25₤PermanentYour turn entry fee is reduced to 1₤.
Ferengi Curse15₤PermanentOne opponent loses 1 max hand card (minimum 3 cards). Max 2 purchases total.
Ferengi Acquisition50₤PermanentEach time you complete a Nandi card, take 10₤ from each opponent.
The Great Collapse50₤PermanentRemoves all highest-value cards (starting at 18) from the deck for all suits.
Pazaak20₤One-timeAfter rolling, adjust any single die up or down by 1 (range 1–18).
Loaded Dice45₤PermanentEach roll has a 20% chance to land on a card in your hand. +10% per additional copy (stackable).
Double Down25₤One-timeDouble the value of one Gren card already on your table (maximum 18).
Joker35₤One-timeMake all your table Gren cards wild — treated as every suit at once for your next Parzak Wheel evaluation.
Sympathy is Dice75₤PermanentWhen you have no cards on the table, each die roll has a +15% chance to match a card number in your hand.
Precision Dice30₤One-timeAfter rolling, adjust your dice total by +2 or −2.
Reduce, Reuse, Recycle!150₤PermanentDiscard twice per turn every turn.

The Shop

The Shop opens between matches (after winning a level). Three random items are offered for purchase. You may reroll the shop selection for 30₤ (or 15₤ with Discount Rack). Items carry over to the next match. Your Latinum also carries over.


Elimination & Game Over


Winning & Progression


Keyboard Shortcuts

KeyAction
EscOpen / close Settings
Hold R (1.5s)Quick restart (same player count, level 1)

— End of Manual —

Click anywhere to skip

⚜ THE SHOP ⚜

Spend your Latinum on powerful upgrades

Choose Your Locked Suit

This suit always satisfies jackpot condition B
regardless of where the wheel lands.

Optional Free Respin!

Your table sum was exactly 25. All other players will each pay 10₤ to the pot. Spin again for free?

is taking their turn...

Use Sticky Table?

Keep your highest value table card instead of discarding all? (One time use)

Game Over!

Victory!